* Refactor the mutable global variables (`minBoundary`, `maxBoundary`) in `GameScreen` into functional `useRef` hooks or component state. * The architecture showcases clean separation of concerns, utilizing state lifting effectively for simple state-driven navigation logic in `App.js`. * Upgrade the basic responsiveness in `GameOverScreen` by adopting the `useWindowDimensions` hook for dynamic orientation handling. * The strong reliance on Expo for features like font loading and linear gradients is appropriate and simplifies the overall development environment setup. * Given the high critical security findings, prioritize an immediate audit of all third-party dependencies and user input validation logic.
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